UnityEditor.LODUtility.CalculateDistance C# (CSharp) Méthode

CalculateDistance() private méthode

private CalculateDistance ( Camera camera, float relativeScreenHeight, LODGroup group ) : float
camera UnityEngine.Camera
relativeScreenHeight float
group UnityEngine.LODGroup
Résultat float
        internal static extern float CalculateDistance(Camera camera, float relativeScreenHeight, LODGroup group);
        [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]