UnityEditor.HeaderDrawer.OnGUI C# (CSharp) Méthode

OnGUI() public méthode

public OnGUI ( Rect position ) : void
position UnityEngine.Rect
Résultat void
        public override void OnGUI(Rect position)
        {
            position.y += 8f;
            position = EditorGUI.IndentedRect(position);
            GUI.Label(position, (base.attribute as HeaderAttribute).header, EditorStyles.boldLabel);
        }
    }
HeaderDrawer