UnityEditor.GraphicsSettingsWindow.OnDisable C# (CSharp) Méthode

OnDisable() private méthode

private OnDisable ( ) : void
Résultat void
        private void OnDisable()
        {
            Object.DestroyImmediate(this.m_TierSettingsEditor);
            this.m_TierSettingsEditor = null;
            Object.DestroyImmediate(this.m_BuiltinShadersEditor);
            this.m_BuiltinShadersEditor = null;
            Object.DestroyImmediate(this.m_AlwaysIncludedShadersEditor);
            this.m_AlwaysIncludedShadersEditor = null;
            Object.DestroyImmediate(this.m_ShaderStrippingEditor);
            this.m_ShaderStrippingEditor = null;
            Object.DestroyImmediate(this.m_ShaderPreloadEditor);
            this.m_ShaderPreloadEditor = null;
        }