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UnityEditor
GameView
IsShowingGizmos
UnityEditor.GameView.IsShowingGizmos C# (CSharp) Méthode
GameView Class Documentation
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Open project: CarlosHBC/UnityDecompiled
IsShowingGizmos()
public
méthode
public
IsShowingGizmos
( ) :
bool
Résultat
bool
public bool IsShowingGizmos() { return this.m_Gizmos; }
GameView
AddItemsToMenu
AllowCursorLockAndHide
ClearTargetTexture
ConfigureTargetTexture
ConfigureZoomArea
CopyDimensionsToParentView
DefaultScaleForTargetInView
DoToolbarGUI
DoZoomSlider
EnforceZoomAreaConstraints
EnsureSelectedSizeAreValid
GameView
GetMainGameView
GetMainGameViewTargetSize
GetSizeOfMainGameView
InitializeZoomArea
IsShowingGizmos
LoadRenderDoc
OnDisable
OnEnable
OnFocus
OnGUI
OnLostFocus
OnSelectionChange
OnValidate
RepaintAll
ScaleThatFitsTargetInView
ShouldShowMultiDisplayOption
SizeSelectionCallback
SnapZoom
SnapZoomDelayed
ToggleClearInEditMode
ToggleNoCameraWarning
UpdateZoomAreaAndParent
WindowToGameMousePosition