UnityEditor.FallbackEditorWindow.OnGUI C# (CSharp) Méthode

OnGUI() private méthode

private OnGUI ( ) : void
Résultat void
        private void OnGUI()
        {
            GUILayout.BeginVertical(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.Label("EditorWindow could not be loaded because the script is not found in the project", "WordWrapLabel", new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUILayout.FlexibleSpace();
            GUILayout.EndVertical();
        }
    }