UnityEditor.EulerCurveCombinedRenderer.SetCustomRange C# (CSharp) Méthode

SetCustomRange() public méthode

public SetCustomRange ( float start, float end ) : void
start float
end float
Résultat void
        public void SetCustomRange(float start, float end)
        {
            this.m_CustomRangeStart = start;
            this.m_CustomRangeEnd = end;
        }

Usage Example

Exemple #1
0
 public void SetCustomRange(float start, float end)
 {
     renderer.SetCustomRange(start, end);
 }