UnityEditor.DiagnosticSwitchPreferences.OnGUI C# (CSharp) Méthode

OnGUI() private méthode

private OnGUI ( ) : void
Résultat void
        public static void OnGUI()
        {
            List<DiagnosticSwitch> results = new List<DiagnosticSwitch>();
            Debug.GetDiagnosticSwitches(results);
            if (<>f__am$cache0 == null)
            {
                <>f__am$cache0 = (a, b) => Comparer<string>.Default.Compare(a.name, b.name);
DiagnosticSwitchPreferences