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UnityEditor
ColorPicker
OnSelectionChange
UnityEditor.ColorPicker.OnSelectionChange C# (CSharp) Méthode
ColorPicker Class Documentation
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Open project: randomize/VimConfig
OnSelectionChange()
private
méthode
private
OnSelectionChange
( ) :
void
Résultat
void
private void OnSelectionChange() { this.m_resetKeyboardControl = true; base.Repaint(); }
ColorPicker
BrightnessField
ColorPicker
CreateGradientTexture
DoColorSliders
DoColorSpaceGUI
DoColorSwatchAndEyedropper
DoHexField
DoPresetsGUI
DoTonemapping
DrawColorSlider
DrawColorSpaceBox
DrawLabelOutsideRect
EditableAxisLabel
FillArea
GetColorScale
GetGradientTextureWithAlpha0To1
GetGradientTextureWithAlpha1To0
GetScrollWheelDeltaInRect
GetTonemappingExposureAdjusment
GetXAxisLabel
GetYAxisLabel
GetZAxisLabel
HSVSliders
HSVToRGB
HSVToRGBArray
HandleCopyPasteEvents
InitIfNeeded
LinearToGammaArray
MakeTexture
OnDestroy
OnDisable
OnEnable
OnFloatFieldChanged
OnGUI
OnSelectionChange
PhotographicTonemapping
PollOSColorPicker
PresetClickedCallback
RGBSliders
RGBToHSV
RemoveFocusFromActiveTextField
ScaleColors
SendEvent
SetColor
SetHDRScaleFactor
SetHeight
SetMaxDisplayBrightness
SetNormalizedColor
Show
Slider2D
Slider3D
SpecialHDRBrightnessHandling
TexturedSlider
TonemappingControls
Update1DSlider
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