UnityEditor.ColorByVelocityModuleUI.ColorByVelocityModuleUI C# (CSharp) Méthode

ColorByVelocityModuleUI() public méthode

public ColorByVelocityModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
Résultat System
        public ColorByVelocityModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "ColorBySpeedModule", displayName)
        {
            base.m_ToolTip = "Controls the color of each particle based on its speed.";
        }