UnityEditor.BumpMapSettingsFixingWindow.ShowWindow C# (CSharp) Méthode

ShowWindow() public static méthode

public static ShowWindow ( string paths ) : void
paths string
Résultat void
        public static void ShowWindow(string[] paths)
        {
            BumpMapSettingsFixingWindow window = EditorWindow.GetWindow<BumpMapSettingsFixingWindow>(true);
            window.SetPaths(paths);
            window.ShowUtility();
        }