UnityEditor.AvatarSubEditor.ApplyRevertGUI C# (CSharp) Méthode

ApplyRevertGUI() protected méthode

protected ApplyRevertGUI ( ) : void
Résultat void
        protected void ApplyRevertGUI()
        {
            EditorGUILayout.Space();
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            using (new EditorGUI.DisabledScope(!this.HasModified()))
            {
                GUILayout.FlexibleSpace();
                if (GUILayout.Button("Revert", new GUILayoutOption[0]))
                {
                    this.ResetValues();
                    if (this.HasModified())
                    {
                        Debug.LogError("Avatar tool reports modified values after reset.");
                    }
                }
                if (GUILayout.Button("Apply", new GUILayoutOption[0]))
                {
                    this.ApplyAndImport();
                }
            }
            if (GUILayout.Button("Done", new GUILayoutOption[0]))
            {
                this.m_Inspector.SwitchToAssetMode();
                GUIUtility.ExitGUI();
            }
            GUILayout.EndHorizontal();
        }