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UnityEditor
AssetStoreContext
SetString
UnityEditor.AssetStoreContext.SetString C# (CSharp) Méthode
AssetStoreContext Class Documentation
Afficher le fichier
Open project: randomize/VimConfig
SetString()
public
méthode
public
SetString
(
string
key
,
string
value
) :
void
key
string
value
string
Résultat
void
public void SetString(string key, string value) { EditorPrefs.SetString(key, value); }
AssetStoreContext
AssetStoreContext
DeleteKey
Download
GetAuthToken
GetDockedStatus
GetFloat
GetInitialOpenURL
GetInstance
GetInt
GetLicenseFlags
GetPackageList
GetSkinIndex
GetString
HasKey
IsBuiltinStandardAsset
OpenBrowser
OpenPackage
OpenPackageInternal
PackageStorePath
SessionGetString
SessionHasString
SessionRemoveString
SessionSetString
SetFloat
SetInt
SetString