UnityEditor.AppStatusBar.OnEnable C# (CSharp) Méthode

OnEnable() private méthode

private OnEnable ( ) : void
Résultat void
        private void OnEnable()
        {
            s_AppStatusBar = this;
            s_StatusWheel = new GUIContent[12];
            for (int i = 0; i < 12; i++)
            {
                s_StatusWheel[i] = EditorGUIUtility.IconContent("WaitSpin" + i.ToString("00"));
            }
        }