UnityEditor.AnimationEventTimeLine.EventLineContextMenuAdd C# (CSharp) Méthode

EventLineContextMenuAdd() public méthode

public EventLineContextMenuAdd ( object obj ) : void
obj object
Résultat void
        public void EventLineContextMenuAdd(object obj)
        {
            EventLineContextMenuObject obj2 = (EventLineContextMenuObject) obj;
            AnimationWindowEvent evt = AnimationWindowEvent.CreateAndEdit(obj2.m_Animated, obj2.m_Clip, obj2.m_Time);
            this.Select(evt);
        }