UnityEditor.AnimationClipEditor.DestroyController C# (CSharp) Méthode

DestroyController() private méthode

private DestroyController ( ) : void
Résultat void
        private void DestroyController()
        {
            if ((this.m_AvatarPreview != null) && (this.m_AvatarPreview.Animator != null))
            {
                UnityEditor.Animations.AnimatorController.SetAnimatorController(this.m_AvatarPreview.Animator, null);
            }
            UnityEngine.Object.DestroyImmediate(this.m_Controller);
            UnityEngine.Object.DestroyImmediate(this.m_State);
            this.m_Controller = null;
            this.m_StateMachine = null;
            this.m_State = null;
        }