UnityEditor.ASServerAdminWindow.ASServerAdminWindow C# (CSharp) Méthode

ASServerAdminWindow() public méthode

public ASServerAdminWindow ( ASMainWindow parentWin ) : System
parentWin ASMainWindow
Résultat System
        public ASServerAdminWindow(ASMainWindow parentWin)
        {
            this.parentWin = parentWin;
            this.servers = InternalEditorUtility.GetEditorSettingsList("ASServer", 20);
            this.server = EditorPrefs.GetString("ASAdminServer");
            this.user = "admin";
        }