UnityEditor.ASMainWindow.ShortServerInfo C# (CSharp) Méthode

ShortServerInfo() private méthode

private ShortServerInfo ( ) : void
Résultat void
        private void ShortServerInfo()
        {
            GUILayout.BeginVertical(constants.groupBox, new GUILayoutOption[0]);
            GUILayout.Label("Current Project", constants.title, new GUILayoutOption[0]);
            GUILayout.BeginVertical(constants.contentBox, new GUILayoutOption[0]);
            if (this.WordWrappedLabelButton(this.connectionString, "Connection"))
            {
                this.SwitchSelectedPage(Page.ServerConfig);
            }
            if (AssetServer.GetAssetServerError() != string.Empty)
            {
                GUILayout.Space(10f);
                GUILayout.Label(AssetServer.GetAssetServerError(), constants.errorLabel, new GUILayoutOption[0]);
            }
            GUILayout.EndVertical();
            GUILayout.EndVertical();
        }