UnityEditor.ASCommitWindow.CommitFinished C# (CSharp) Méthode

CommitFinished() private méthode

private CommitFinished ( bool actionResult ) : void
actionResult bool
Résultat void
        internal void CommitFinished(bool actionResult)
        {
            if (actionResult)
            {
                AssetServer.ClearCommitPersistentData();
                this.parentWin.Reinit();
            }
            else
            {
                this.parentWin.Repaint();
            }
        }