UnityEditor.iOS.Xcode.PBXProject.BuildFilesAdd C# (CSharp) Méthode

BuildFilesAdd() private méthode

private BuildFilesAdd ( string targetGuid, PBXBuildFileData buildFile ) : void
targetGuid string
buildFile PBXBuildFileData
Résultat void
        private void BuildFilesAdd(string targetGuid, PBXBuildFileData buildFile)
        {
            this.m_Data.BuildFilesAdd(targetGuid, buildFile);
        }
PBXProject