public void DisengageLock() { State = ControllerState.FREERUNNING; ui.updateUIState(State); }
private void lockEnableCheck_CheckedChanged(object sender, EventArgs e) { if (lockEnableCheck.CheckState == CheckState.Checked) { controller.EngageLock(); } if (lockEnableCheck.CheckState == CheckState.Unchecked) { controller.DisengageLock(); } }