TraktPlugin.GUI.GUISeasonListItem.SetImageToGui C# (CSharp) Méthode

SetImageToGui() protected méthode

Loads an Image from memory into a facade item
protected SetImageToGui ( string imageFilePath ) : void
imageFilePath string Filename of image
Résultat void
        protected void SetImageToGui(string imageFilePath)
        {
            if (string.IsNullOrEmpty(imageFilePath)) return;

            // determine the overlays to add to poster
            var mainOverlay = MainOverlayImage.None;

            if (Season.IsWatchlisted(Show))
                mainOverlay = MainOverlayImage.Watchlist;
            else if (Season.IsWatched(Show))
                mainOverlay = MainOverlayImage.Seenit;

            // add additional overlay if applicable
            if (Season.IsCollected(Show))
                mainOverlay |= MainOverlayImage.Library;

            RatingOverlayImage ratingOverlay = GUIImageHandler.GetRatingOverlay(Season.UserRating(Show));

            // get a reference to a MediaPortal Texture Identifier
            string suffix = Enum.GetName(typeof(MainOverlayImage), mainOverlay) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay);
            string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix);

            // build memory image
            Image memoryImage = null;
            if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None)
            {
                memoryImage = GUIImageHandler.DrawOverlayOnPoster(imageFilePath, mainOverlay, ratingOverlay);
                if (memoryImage == null) return;

                // load texture into facade item
                if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0)
                {
                    ThumbnailImage = texture;
                    IconImage = texture;
                    IconImageBig = texture;
                }
            }
            else
            {
                ThumbnailImage = imageFilePath;
                IconImage = imageFilePath;
                IconImageBig = imageFilePath;
            }

            // if selected and is current window force an update of thumbnail
            this.UpdateItemIfSelected(WindowID, ItemId);
        }