public override void OnAction(Action action)
{
switch (action.wID)
{
case Action.ActionType.ACTION_PLAY:
case Action.ActionType.ACTION_MUSIC_PLAY:
base.OnAction(action);
break;
case Action.ActionType.ACTION_PREVIOUS_MENU:
// clear search criteria if going back
IsMultiPersonSearch = false;
_loadParameter = null;
GUIUtils.SetProperty("#Trakt.People.Fanart", string.Empty);
SearchTerm = string.Empty;
People = null;
base.OnAction(action);
break;
default:
base.OnAction(action);
break;
}
}