private void InitProperties()
{
// Fanart
backdrop.GUIImageOne = FanartBackground;
backdrop.GUIImageTwo = FanartBackground2;
backdrop.LoadingImage = loadingImage;
// load recently added for user
if (string.IsNullOrEmpty(CurrentUser)) CurrentUser = TraktSettings.Username;
GUICommon.SetProperty("#Trakt.RecentAdded.CurrentUser", CurrentUser);
// load last layout
CurrentLayout = (Layout)TraktSettings.RecentAddedEpisodesDefaultLayout;
// Update Button States
UpdateButtonState();
// don't remember previous selected if a different user
if (PreviousUser != CurrentUser)
PreviousSelectedIndex = 0;
}