private void OnCastSelected(GUIListItem item, GUIControl parent)
{
PreviousSelectedIndex = Facade.SelectedListItemIndex;
var selectedItem = item as GUIPersonListItem;
if (item == null)
return;
GUIUtils.SetProperty("#Trakt.Person.CreditType", Translation.Character);
GUIUtils.SetProperty("#Trakt.Person.CreditValue", selectedItem.Character.Character);
GUICommon.SetPersonProperties(selectedItem.Person);
}