Terraria.NetMessage.SendObjectPlacment C# (CSharp) Méthode

SendObjectPlacment() public static méthode

public static SendObjectPlacment ( int whoAmi, int x, int y, int type, int style, int alternative, int random, int direction ) : void
whoAmi int
x int
y int
type int
style int
alternative int
random int
direction int
Résultat void
        public static void SendObjectPlacment(int whoAmi, int x, int y, int type, int style, int alternative, int random, int direction)
        {
            int remoteClient;
            int ignoreClient;
            if (Main.netMode == 2)
            {
                remoteClient = -1;
                ignoreClient = whoAmi;
            }
            else
            {
                remoteClient = whoAmi;
                ignoreClient = -1;
            }
            NetMessage.SendData(79, remoteClient, ignoreClient, "", x, (float)y, (float)type, (float)style, alternative, random, direction);
        }