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Terraria
ModLoader
GlobalTile
PostDraw
Terraria.ModLoader.GlobalTile.PostDraw C# (CSharp) Méthode
GlobalTile Class Documentation
Afficher le fichier
Open project: JavidPack/TerraCustom
PostDraw()
public
méthode
public
PostDraw
(
int
i
,
int
j
,
int
type
,
SpriteBatch
spriteBatch
) :
void
i
int
j
int
type
int
spriteBatch
Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat
void
public virtual void PostDraw(int i, int j, int type, SpriteBatch spriteBatch) { }
GlobalTile
AddModCactus
AddModPalmTree
AddModTree
AddToArray
AdjTiles
AnimateTile
AutoSelect
Autoload
CanExplode
CanKillTile
CanPlace
ChangeWaterfallStyle
CreateDust
Dangersense
DrawEffects
Drop
DropCritterChance
HitWire
KillSound
KillTile
ModifyLight
MouseOver
MouseOverFar
NearbyEffects
NumDust
PostDraw
PreDraw
RandomUpdate
RightClick
SaplingGrowthType
SetDefaults
SetSpriteEffects
Slope
TileFrame