Terraria.ModLoader.GlobalItem.PostDrawInInventory C# (CSharp) Méthode

PostDrawInInventory() public méthode

public PostDrawInInventory ( Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, float scale ) : void
item Item
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
position Vector2
frame Microsoft.Xna.Framework.Rectangle
drawColor Color
itemColor Color
origin Vector2
scale float
Résultat void
        public virtual void PostDrawInInventory(Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame,
			Color drawColor, Color itemColor, Vector2 origin, float scale)
        {
        }