Terraria.Graphics.Shaders.ScreenShaderData.UseTargetPosition C# (CSharp) Méthode

UseTargetPosition() public méthode

public UseTargetPosition ( Vector2 position ) : ScreenShaderData
position Vector2
Résultat ScreenShaderData
        public ScreenShaderData UseTargetPosition(Vector2 position)
        {
            _uTargetPosition = position;
            return this;
        }