Terraria.GameContent.Generation.TrackGenerator.TrackHistory.TrackHistory C# (CSharp) Méthode

TrackHistory() public méthode

public TrackHistory ( int x, int y, int yDirection ) : Microsoft.Xna.Framework
x int
y int
yDirection int
Résultat Microsoft.Xna.Framework
            public TrackHistory(int x, int y, int yDirection)
            {
                X = (short)x;
                Y = (short)y;
                YDirection = (byte)yDirection;
            }

Same methods

TrackGenerator.TrackHistory::TrackHistory ( short x, short y, byte yDirection ) : Microsoft.Xna.Framework
TrackGenerator.TrackHistory