public override string ToString()
{
return int.CreateString(_value, false, false);
}
UInt32::ToString ( string format ) : string |
public static INode AddNode(this IGraph myIGraph, UInt32 myUInt32Id) { if (myIGraph == null) throw new ArgumentNullException("myIGraph must not be null!"); return myIGraph.AddNode(myUInt32Id.ToString()); }