System.IO.Ports.WinSerialStream.WinSerialStream C# (CSharp) Méthode

WinSerialStream() public méthode

public WinSerialStream ( string port_name, int baud_rate, int data_bits, Parity parity, StopBits sb, bool dtr_enable, bool rts_enable, Handshake hs, int read_timeout, int write_timeout, int read_buffer_size, int write_buffer_size ) : System
port_name string
baud_rate int
data_bits int
parity Parity
sb StopBits
dtr_enable bool
rts_enable bool
hs Handshake
read_timeout int
write_timeout int
read_buffer_size int
write_buffer_size int
Résultat System
		public WinSerialStream (string port_name, int baud_rate, int data_bits, Parity parity, StopBits sb,
				bool dtr_enable, bool rts_enable, Handshake hs, int read_timeout, int write_timeout,
				int read_buffer_size, int write_buffer_size)
		{
			handle = CreateFile (port_name, GenericRead | GenericWrite, 0, 0, OpenExisting,
					FileFlagOverlapped, 0);

			if (handle == -1)
				ReportIOError (port_name);

			// Set port low level attributes
			SetAttributes (baud_rate, parity, data_bits, sb, hs);

			// Clean buffers and set sizes
			if (!PurgeComm (handle, PurgeRxClear | PurgeTxClear) ||
					!SetupComm (handle, read_buffer_size, write_buffer_size))
				ReportIOError (null);

			// Set timeouts
			this.read_timeout = read_timeout;
			this.write_timeout = write_timeout;
			timeouts = new Timeouts (read_timeout, write_timeout);
			if (!SetCommTimeouts(handle, timeouts))
				ReportIOError (null);

			/// Set DTR and RTS
			SetSignal(SerialSignal.Dtr, dtr_enable);

			if (hs != Handshake.RequestToSend &&
					hs != Handshake.RequestToSendXOnXOff)
				SetSignal(SerialSignal.Rts, rts_enable);

			// Init overlapped structures
			NativeOverlapped wo = new NativeOverlapped ();
			write_event = new ManualResetEvent (false);
#if NET_2_0
			wo.EventHandle = write_event.Handle;
#else
			wo.EventHandle = (int) write_event.Handle;
#endif
			write_overlapped = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (NativeOverlapped)));
			Marshal.StructureToPtr (wo, write_overlapped, true);

			NativeOverlapped ro = new NativeOverlapped ();
			read_event = new ManualResetEvent (false);
#if NET_2_0
			ro.EventHandle = read_event.Handle;
#else
			ro.EventHandle = (int) read_event.Handle;
#endif
			read_overlapped = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (NativeOverlapped)));
			Marshal.StructureToPtr (ro, read_overlapped, true);
		}