void IDisposable.Dispose() {
Dispose(true);
// note - Dispose calls Cancel which sets this bit, so
// this should never be hit.
//
if (!suppressedFinalization) {
System.Diagnostics.Debug.Fail("Invalid state. Dispose(true) should have called cancel which does the SuppressFinalize");
GC.SuppressFinalize(this);
}
}
protected virtual void Dispose(bool disposing) {