private GetUnrelatedObjectByNode ( Assimp.Node node, Assimp.Scene scene ) : object | ||
node | Assimp.Node | |
scene | Assimp.Scene | |
Résultat | object |
private object GetUnrelatedObjectByNode(Node node, Scene scene)
{
foreach (Light light in scene.Lights)
{
if (light.Name == node.Name)
return light;
}
foreach (Camera camera in scene.Cameras)
{
if (camera.Name == node.Name)
return camera;
}
return null;
}