Steamworks.SteamUserStats.SetUserStatsData C# (CSharp) Méthode

SetUserStatsData() public static méthode

On PS3, user stats & achievement progress through Steam must be stored with the user's saved game data.

At startup, before calling RequestCurrentStats(), you must pass the user's stats data to Steam via this method.

If you do not have any user data, call this function with pvData = NULL and cubData = 0

public static SetUserStatsData ( IntPtr pvData, uint cubData ) : bool
pvData System.IntPtr
cubData uint
Résultat bool
		public static bool SetUserStatsData(IntPtr pvData, uint cubData) {
			InteropHelp.TestIfAvailableClient();
			return NativeMethods.ISteamUserStats_SetUserStatsData(pvData, cubData);
		}