private InternalOnServerResponded ( HServerListRequest hRequest, int iServer ) : void | ||
hRequest | HServerListRequest | |
iServer | int | |
Résultat | void |
private void InternalOnServerResponded(HServerListRequest hRequest, int iServer) {
m_ServerResponded(hRequest, iServer);
}
private void InternalOnServerFailedToRespond(HServerListRequest hRequest, int iServer) {
ISteamMatchmakingServerListResponse::InternalOnServerResponded ( |