private void SaveOptions()
{
if (DisplayMode == BuildsMode.Builds)
{
List <string> ls = new List <string>();
foreach (Mod.ModSearchUnitResult ms in lbOptions.Items)
{
ls.Add(ms.id);
}
builds[selectedUnit] = ls;
mod.SetUnitBuildOptions(selectedUnit, builds[selectedUnit]);
}
else
{
List <string> ls = new List <string>();
foreach (Mod.ModSearchUnitResult ms in lbOptions.Items)
{
ls.Add(ms.id);
if (!builds[ms.id].Contains(selectedUnit))
{
builds[ms.id].Add(selectedUnit);
mod.SetUnitBuildOptions(ms.id, builds[ms.id]);
}
}
foreach (KeyValuePair <string, List <string> > kv in builds)
{
if (kv.Value != null && kv.Value.Contains(selectedUnit))
{
if (!ls.Contains(kv.Key))
{
builds[kv.Key].RemoveAll(delegate(string s) { return(s == selectedUnit); });
mod.SetUnitBuildOptions(kv.Key, builds[kv.Key]);
}
}
}
}
FillOptions();
if (BuildOptionsChanged != null)
{
BuildOptionsChanged(this, EventArgs.Empty);
}
}