public CursorModel(ContentManager content, World world, GamepadController pad,
SmashBros.Controllers.GamepadController.NavigationKey navigationMethod,
OnCollisionEventHandler col, OnSeparationEventHandler sep,bool enabled = false)
{
Cursor = new Sprite(content, "Cursors/Player" + pad.PlayerIndex, 70, 70, 280 * pad.PlayerIndex + 100, 680);
Cursor.BoundRect(world, 5, 5, BodyType.Dynamic);
Cursor.StaticPosition = true;
Cursor.Category = Category.Cat4;
Cursor.CollidesWith = Category.Cat5;
Cursor.Layer = 1002;
Cursor.Mass = 1;
Cursor.UserData = pad.PlayerIndex;
Cursor.BoundBox.IgnoreGravity = true;
Cursor.Origin = new Vector2(50, 20);
this.Pad = pad;
this.Navigation = navigationMethod;
this.OnCollision = col;
this.OnSeparation = sep;
this.Enabled = enabled;
}