public void RefreshStats(PersonSetting person)
{
_reputation.Text = person.GetReputation().ToString(CultureInfo.InvariantCulture);
_achievements.Text = person.Achievements.Count.ToString(CultureInfo.InvariantCulture);
_failPercent.Text = string.Format("{0:p1}", person.CurrentBuildRatio).Replace(" ", "");
_successfulBuildsInARow.Text = string.Format("{0}", person.CurrentSuccessInARow);
_fixedSomeoneElsesBuild.Text = string.Format("{0}", person.NumberOfTimesFixedSomeoneElsesBuild);
_totalBuilds.Text = string.Format("{0}", person.TotalBuilds);
}