private static void StatusCheck()
{
while (IsEnabled)
{
if (ConnectionManager.Instance.ClientCount() > 0 && dict.Count > 0)
{
List<ClientInfo> _cInfoList = ConnectionManager.Instance.GetClients();
ClientInfo _cInfo = _cInfoList.RandomObject();
string _message = messages.RandomObject();
int _id;
if (dict.TryGetValue(_message, out _id))
{
foreach (KeyValuePair<string, int> kvp in dict)
{
if (kvp.Value == _id)
{
GameManager.Instance.GameMessageServer(_cInfo, EnumGameMessages.Chat, string.Format("{0}{1}[-]", CustomCommands.ChatColor, kvp.Key), "Server", false, "", false);
}
}
}
}
Thread.Sleep(60000 * DelayBetweenMessages);
}
}
public static void Init(object sender, ElapsedEventArgs e) { if (FlightCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { FlightCheck.AutoFlightCheck(); } } if (HatchElevator.IsEnabled) { HatchElevator.AutoHatchCheck(); } if (UndergroundCheck.IsEnabled) { if ((int)GameManager.Instance.fps.Counter > 5) { UndergroundCheck.AutoUndergroundCheck(); } } if (Jail.IsEnabled) { Jail.StatusCheck(); } if (Bounties.IsEnabled || KillNotice.IsEnabled || DeathSpot.IsEnabled || Zones.IsEnabled || Event.Open) { Players.Exec(); } if (Jail.Jailed.Count > 0) { _jR++; if (_jR >= 60) { _jR = 0; Jail.Clear(); } } else { _jR = 0; } if (WeatherVote.IsEnabled) { if (WeatherVote.VoteOpen) { _wV++; if (_wV >= 30) { _wV = 0; WeatherVote.CallForVote2(); } } } else { _wV = 0; } if (MutePlayer.IsEnabled && MutePlayer.Mutes.Count > 0) { _mC++; if (_mC >= 60) { _mC = 0; MutePlayer.Clear(); } } else { _mC = 0; } if (RealWorldTime.IsEnabled) { _rWT++; if (_rWT >= Real_Time_Delay * 60) { _rWT = 0; RealWorldTime.Time(); } } else { _rWT = 0; } if (Lottery.IsEnabled && Lottery.OpenLotto) { _l++; if (_l == 3300) { Lottery.Alert(); } if (_l >= 3600) { _l = 0; Lottery.StartLotto(); } } else { _l = 0; } if (RestartVote.IsEnabled) { if (RestartVote.VoteOpen) { _rV++; if (_rV >= 30) { _rV = 0; RestartVote.CallForVote2(); } } } else { _rV = 0; } if (NightVote.IsEnabled) { if (NightVote.VoteOpen) { _nV++; if (_nV >= 30) { _nV = 0; NightVote.VoteCount(); } } } else { _nV = 0; } if (MuteVote.IsEnabled) { if (MuteVote.VoteOpen) { _mV++; if (_mV >= 30) { _mV = 0; MuteVote.VoteCount(); } } } else { _mV = 0; } if (KickVote.IsEnabled) { if (KickVote.VoteOpen) { _kV++; if (_kV >= 30) { _kV = 0; KickVote.VoteCount(); } } } else { _kV = 0; } if (Hordes.IsEnabled) { _h++; if (_h >= 1200) { _h = 0; Hordes.Exec(); } } else { _h = 0; } if (EntityCleanup.IsEnabled && (EntityCleanup.BlockIsEnabled || EntityCleanup.FallingTreeEnabled || EntityCleanup.Underground || EntityCleanup.Bikes)) { _eC++; if (_eC >= 10) { _eC = 0; EntityCleanup.EntityCheck(); } } else { _eC = 0; } if (Zones.IsEnabled) { _rE++; if (_rE >= 5) { _rE = 0; EntityCleanup.ZombieCheck(); } } else { _rE = 0; } if (NightAlert.IsEnabled) { _nA++; if (_nA >= Night_Time_Delay * 60) { _nA = 0; NightAlert.Exec(); } } else { _nA = 0; } if (Watchlist.IsEnabled) { _wL++; if (_wL >= Alert_Delay * 60) { _wL = 0; Watchlist.CheckWatchlist(); } } else { _wL = 0; } if (PlayerStatCheck.IsEnabled) { _pSC++; if (_pSC >= 2) { _pSC = 0; PlayerStatCheck.PlayerStat(); } } else { _pSC = 0; } if (ReservedSlots.IsEnabled) { _rS++; if (_rS >= 120) { _rS = 0; int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount >= API.MaxPlayers - ReservedSlots.Admin_Slots) { ReservedSlots.OpenSlot(); } } } else { _rS = 0; } if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show) { if (Auto_Show_Bloodmoon_Delay > 0) { _b++; if (_b >= Auto_Show_Bloodmoon_Delay * 60) { _b = 0; Bloodmoon.StatusCheck(); } } } else { _b = 0; } if (PlayerLogs.IsEnabled & Player_Log_Interval > 0) { _pL++; if (_pL >= Player_Log_Interval) { _pL = 0; PlayerLogs.Exec(); } } else { _pL = 0; } if (StopServer.stopServerCountingDown) { _sSCD++; if (_sSCD == 60) { _sSCD = 0; _sSC--; } if (_sSC == 0) { _sSCD = 0; StopServer.stopServerCountingDown = false; StopServer.Stop(); } if (_sSC == 1 && _sSCD == 0) { StopServer.StartShutdown3(); } if (_sSC > 1 && _sSCD == 0) { StopServer.StartShutdown2(_sSC); } if (StopServer.Kick_30_Seconds) { if (_sSC == 1 && _sSCD == 30) { StopServer.Kick30(); } } if (StopServer.Ten_Second_Countdown) { if (_sSC == 1 && _sSCD == 50) { StopServer.StartShutdown4(); } if (_sSC == 1 && _sSCD == 55) { StopServer.StartShutdown5(); } if (_sSC == 1 && _sSCD == 56) { StopServer.StartShutdown6(); } if (_sSC == 1 && _sSCD == 57) { StopServer.StartShutdown7(); } if (_sSC == 1 && _sSCD == 58) { StopServer.StartShutdown8(); } if (_sSC == 1 && _sSCD == 59) { StopServer.StartShutdown9(); } } } else { _sSCD = 0; _sSC = 0; } if (AutoSaveWorld.IsEnabled & Delay_Between_World_Saves > 0) { _wSD++; if (_wSD >= Delay_Between_World_Saves * 60) { _wSD = 0; AutoSaveWorld.Save(); } } else { _wSD = 0; } if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !StopServer.stopServerCountingDown) { _sD++; if (!Event.Open && _sD >= Shutdown_Delay * 60) { _sD = 0; AutoShutdown.CheckBloodmoon(); } } else { _sD = 0; } if (AutoShutdown.Bloodmoon) { _aSB++; if (_aSB >= 1800) { _aSB = 0; AutoShutdown.CheckBloodmoon(); } } else { _aSB = 0; } if (InfoTicker.IsEnabled) { _iT++; if (_iT >= Infoticker_Delay * 60) { _iT = 0; InfoTicker.StatusCheck(); } } else { _iT = 0; } if (WorldRadius.IsEnabled) { _wR++; if (_wR >= 2) { _wR = 0; WorldRadius.Exec(); } } else { _wR = 0; } if (VoteReward.IsEnabled && VoteReward.QueOpen) { _vR++; if (_vR >= 60) { _vR = 0; VoteReward.que.Clear(); VoteReward.QueOpen = false; VoteReward.RewardOpen = true; } } else { _vR = 0; } if (Event.Invited) { _eI++; if (_eI >= 900) { _eI = 0; Event.Invited = false; Event.CheckOpen(); } } else { _eI = 0; } if (Event.Open) { _eO++; if (_eO == _eventTime / 2) { Event.HalfTime(); } if (_eO == _eventTime - 300) { Event.FiveMin(); } if (_eO >= _eventTime) { _eO = 0; Event.EndEvent(); } } else { _eO = 0; } if (RestartVote.Startup) { _rVS++; if (_rVS >= 1800) { RestartVote.Startup = false; } } else { _rVS = 0; } if (Zones.IsEnabled & Zones.reminder.Count > 0) { _zR++; if (_zR >= Zones.Reminder_Delay) { _zR = 0; Zones.Reminder(); } } else { _zR = 0; } }