public static void PlaceNPC( string sx, string sy, string sm, params string[] types )
{
if ( types.Length == 0 )
return;
int x = Utility.ToInt32( sx );
int y = Utility.ToInt32( sy );
int map = Utility.ToInt32( sm );
switch ( map )
{
case 0://Felucca
MakeSpawner( types, x, y, Map.Felucca );
break;
case 1://Felucca
MakeSpawner( types, x, y, Map.Felucca );
break;
default:
Console.WriteLine( "UOAM Vendor Parser: Warning, unknown map {0}", map );
break;
}
}