Server.TreasureRegion.TreasureRegion C# (CSharp) Méthode

TreasureRegion() public méthode

public TreasureRegion ( int x, int y, Server.Map map ) : System
x int
y int
map Server.Map
Résultat System
		public TreasureRegion( int x, int y, Map map ): base( null, map, Region.DefaultPriority, new Rectangle2D( x - Range, y - Range, 1 + (Range * 2), 1 + (Range * 2) ) )
		{
			GoLocation = new Point3D( x, y, map.GetAverageZ( x, y ) );

			Register();
		}