public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Boat = reader.ReadItem() as BaseBoat;
m_Side = (PlankSide) reader.ReadInt();
m_Locked = reader.ReadBool();
m_KeyValue = reader.ReadUInt();
if ( m_Boat == null )
Delete();
break;
}
}
if ( IsOpen )
{
m_CloseTimer = new CloseTimer( this );
m_CloseTimer.Start();
}
}