Server.StandardSaveStrategy.Save C# (CSharp) Méthode

Save() public méthode

public Save ( SaveMetrics metrics, bool permitBackgroundWrite ) : void
metrics SaveMetrics
permitBackgroundWrite bool
Résultat void
        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            _permitBackgroundWrite = permitBackgroundWrite;

            SaveMobiles(metrics);
            SaveItems(metrics);
            SaveGuilds(metrics);

            if (permitBackgroundWrite && UseSequentialWriters)	//If we're permitted to write in the background, but we don't anyways, then notify.
                World.NotifyDiskWriteComplete();
        }