Server.DoorGenerator.Generate C# (CSharp) Méthode

Generate() public static méthode

public static Generate ( ) : void
Résultat void
		public static void Generate()
		{
			World.Broadcast( 0x35, true, "Generating doors, please wait." );

			Network.NetState.FlushAll();
			Network.NetState.Pause();

			m_Map = Map.Felucca;
			m_Count = 0;

			for ( int i = 0; i < m_BritRegions.Length; ++i )
				Generate( m_BritRegions[i] );

			int feluccaCount = m_Count;

			Network.NetState.Resume();

			World.Broadcast( 0x35, true, "Door generation complete. Felucca: {0}", feluccaCount );
		}

Same methods

DoorGenerator::Generate ( Server.Rectangle2D region ) : void