private static void EventSink_SocketConnect( SocketConnectEventArgs e )
{
try
{
IPAddress ip = ((IPEndPoint)e.Socket.RemoteEndPoint).Address;
if ( Firewall.IsBlocked( ip ) )
{
Console.WriteLine( "Client: {0}: Firewall blocked connection attempt.", ip );
e.AllowConnection = false;
return;
}
else if ( IPLimiter.SocketBlock && !IPLimiter.Verify( ip ) )
{
Console.WriteLine( "Client: {0}: Past IP limit threshold", ip );
using ( StreamWriter op = new StreamWriter( "ipLimits.log", true ) )
op.WriteLine( "{0}\tPast IP limit threshold\t{1}", ip, DateTime.Now );
e.AllowConnection = false;
return;
}
}
catch
{
e.AllowConnection = false;
}
}
}