Server.Spells.SpellHelper.SpellDamageTimer.SpellDamageTimer C# (CSharp) Méthode

SpellDamageTimer() public méthode

public SpellDamageTimer ( Spell s, Mobile target, Mobile from, int damage, System.TimeSpan delay ) : System
s Spell
target Mobile
from Mobile
damage int
delay System.TimeSpan
Résultat System
			public SpellDamageTimer( Spell s, Mobile target, Mobile from, int damage, TimeSpan delay )
				: base( delay )
			{
				m_Target = target;
				m_From = from;
				m_Damage = damage;
				m_Spell = s;

				if( m_Spell != null && m_Spell.DelayedDamage && !m_Spell.DelayedDamageStacking )
					m_Spell.StartDelayedDamageContext( target, this );

				Priority = TimerPriority.TwentyFiveMS;
			}
SpellHelper.SpellDamageTimer