Server.SkillHandlers.Stealing.StealingTarget.TryStealItem C# (CSharp) Méthode

TryStealItem() private méthode

private TryStealItem ( Item toSteal, bool &caught ) : Item
toSteal Item
caught bool
Résultat Item
			private Item TryStealItem( Item toSteal, ref bool caught )
			{
				Item stolen = null;

				object root = toSteal.RootParent;

				if ( !IsEmptyHanded( m_Thief ) )
				{
					m_Thief.SendLocalizedMessage( 1005584 ); // Both hands must be free to steal.
				}
				else if ( root is Mobile && ((Mobile)root).Player && !IsInGuild( m_Thief ) )
				{
					m_Thief.SendLocalizedMessage( 1005596 ); // You must be in the thieves guild to steal from other players.
				}
				else if ( SuspendOnMurder && root is Mobile && ((Mobile)root).Player && IsInGuild( m_Thief ) && m_Thief.Kills > 0 )
				{
					m_Thief.SendLocalizedMessage( 502706 ); // You are currently suspended from the thieves guild.
				}
				else if ( root is BaseVendor && ((BaseVendor)root).IsInvulnerable )
				{
					m_Thief.SendLocalizedMessage( 1005598 ); // You can't steal from shopkeepers.
				}
				else if ( root is PlayerVendor )
				{
					m_Thief.SendLocalizedMessage( 502709 ); // You can't steal from vendors.
				}
				else if ( !m_Thief.CanSee( toSteal ) )
				{
					m_Thief.SendLocalizedMessage( 500237 ); // Target can not be seen.
				}
				else if ( m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold( m_Thief, toSteal, false, true ) )
				{
					m_Thief.SendLocalizedMessage( 1048147 ); // Your backpack can't hold anything else.
				}
				else if ( toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed( root ) )
				{
					m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
				}
				else if ( !m_Thief.InRange( toSteal.GetWorldLocation(), 1 ) )
				{
					m_Thief.SendLocalizedMessage( 502703 ); // You must be standing next to an item to steal it.
				}
				else if ( toSteal.Parent is Mobile )
				{
					m_Thief.SendLocalizedMessage( 1005585 ); // You cannot steal items which are equiped.
				}
				else if ( root == m_Thief )
				{
					m_Thief.SendLocalizedMessage( 502704 ); // You catch yourself red-handed.
				}
				else if ( root is Mobile && ((Mobile)root).AccessLevel > AccessLevel.Player )
				{
					m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
				}
				else if ( root is Mobile && !m_Thief.CanBeHarmful( (Mobile)root ) )
				{
				}
				else if ( root is Corpse )
				{
					m_Thief.SendLocalizedMessage( 502710 ); // You can't steal that!
				}
				else
				{
					double w = toSteal.Weight + toSteal.TotalWeight;

					if ( w > 10 )
					{
						m_Thief.SendMessage( "That is too heavy to steal." );
					}
					else
					{
						if ( toSteal.Stackable && toSteal.Amount > 1 )
						{
							int maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);

							if ( maxAmount < 1 )
								maxAmount = 1;
							else if ( maxAmount > toSteal.Amount )
								maxAmount = toSteal.Amount;

							int amount = Utility.RandomMinMax( 1, maxAmount );

							if ( amount >= toSteal.Amount )
							{
								int pileWeight = (int)Math.Ceiling( toSteal.Weight * toSteal.Amount );
								pileWeight *= 10;

								if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5 ) )
									stolen = toSteal;
							}
							else
							{
								int pileWeight = (int)Math.Ceiling( toSteal.Weight * amount );
								pileWeight *= 10;

								if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5 ) )
								{
									stolen = Mobile.LiftItemDupe( toSteal, toSteal.Amount - amount );

									if ( stolen == null )
										stolen = toSteal;
								}
							}
						}
						else
						{
							int iw = (int)Math.Ceiling( w );
							iw *= 10;

							if ( m_Thief.CheckTargetSkill( SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5 ) )
								stolen = toSteal;
						}

						if ( stolen != null )
						{
							m_Thief.SendLocalizedMessage( 502724 ); // You succesfully steal the item.
						}
						else
						{
							m_Thief.SendLocalizedMessage( 502723 ); // You fail to steal the item.
						}

						caught = ( m_Thief.Skills[SkillName.Stealing].Value < Utility.Random( 150 ) );
					}
				}

				return stolen;
			}