Server.Network.SkillChange.SkillChange C# (CSharp) Méthode

SkillChange() public méthode

public SkillChange ( Skill skill ) : System
skill Skill
Résultat System
        public SkillChange( Skill skill )
            : base(0x3A)
        {
            this.EnsureCapacity( 13 );

            double v = skill.NonRacialValue;
            int uv = (int)(v * 10);

            if ( uv < 0 )
                uv = 0;
            else if ( uv >= 0x10000 )
                uv = 0xFFFF;

            m_Stream.Write( (byte) 0xDF ); // type: delta, capped
            m_Stream.Write( (ushort) skill.Info.SkillID );
            m_Stream.Write( (ushort) uv );
            m_Stream.Write( (ushort) skill.BaseFixedPoint );
            m_Stream.Write( (byte) skill.Lock );
            m_Stream.Write( (ushort) skill.CapFixedPoint );

            /*m_Stream.Write( (short) skill.Info.SkillID );
            m_Stream.Write( (short) (skill.Value * 10.0) );
            m_Stream.Write( (short) (skill.Base * 10.0) );
            m_Stream.Write( (byte) skill.Lock );
            m_Stream.Write( (short) skill.CapFixedPoint );*/
        }
SkillChange