public MapPatches()
: base(0xBF)
{
EnsureCapacity( 9 + (3 * 8) );
m_Stream.Write( (short) 0x0018 );
m_Stream.Write( (int) 4 );
m_Stream.Write( (int) Map.Felucca.Tiles.Patch.StaticBlocks );
m_Stream.Write( (int) Map.Felucca.Tiles.Patch.LandBlocks );
m_Stream.Write( (int) Map.Trammel.Tiles.Patch.StaticBlocks );
m_Stream.Write( (int) Map.Trammel.Tiles.Patch.LandBlocks );
m_Stream.Write( (int) Map.Ilshenar.Tiles.Patch.StaticBlocks );
m_Stream.Write( (int) Map.Ilshenar.Tiles.Patch.LandBlocks );
m_Stream.Write( (int) Map.Malas.Tiles.Patch.StaticBlocks );
m_Stream.Write( (int) Map.Malas.Tiles.Patch.LandBlocks );
}