public void AppendLayout( bool val ) { AppendLayout( val ? m_True : m_False ); }
public override void AppendTo( DisplayGumpFast disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_Width ); disp.AppendLayout( m_Height ); disp.AppendLayout( m_Hue ); disp.AppendLayout( Parent.Intern( m_Text ) ); }